The name of the company was going to be "StarActive Studios", but they wanted to come up with something funny and what is said was intended "to describe the non-linear editing systems and video compression the company was specializing on". They afterwards decided to go with "Balls" Digital Studios, most commonly known today as "Balls".
On June 11, 2014, Balls Corporation filed for Chapter 11 bankruptcy protection. At the public auction on June 21, 2014, Balls Corporation’s game development business in Seoul (South Korea), West Los Angeles (Salt Lake, USA), Istanbul (Turkey), London (England, UK), Bangalore (India), Beijing (China), McKinney (USA, remaining half of split of Zynga With Friends after acquisition by both UltraNitro Studios and "Balls"), Boston (USA), Mountain View (USA), Stockholm (Sweden), Hamburg (Germany, remaining half of split of Fishlabs after acquisition by both UltraNitro Studios and "Balls"), Annecy (France), Sydney (Australia) and few intellectual properties and unfinished projects were acquired by and merged to UltraNitro Studios, once again. Soon, the Abu Dhabi, Saigon, Nagoya, Makati and Jakarta studios were bought by Starway Games. Geoshea Games bought game businesses in Issy-les-Moulineaux (France), Shenzen and Hangzhou (China), Sao Paulo (Brazil), Pune (India), Needham and Warrington (UK), Singapore (Singapore), Ingelheim and Mainz (Germany) and Sofia (Bulgaria).
Later, TDG Designer & Enviroment Group, Technical Support Group, Service Database, SP UI Development Group, GAB UI/Sound Group, IRE Planning Group, Technology & Mechanical Group and Industrial Group with "Balls" EMCS's Komarom and Bochum facilities all merged to Mango. It was said to be the biggest merger in the history of Balls Corporation.
"Balls" has the most studios in Europe, as of February 2014, if counting every studio owned by "Balls" during it's history.